A new RPG system

Posts tagged “Hit Points

Let’s Talk About Damage

Just about every RPG has some sort of damage mechanic; a way of figuring out what happens when a Character takes a hit in combat.  Exactly how the Damage Mechanic is implemented is heavily tied into the underlying mechanics of the game and has an enormous impact of the “feel” of the game during play.  Here we’re going to look at some commonly used mechanics, how those tie into the underlying mechanics, and how they affect the feel of play.  Finally, we’ll introduce a possible mechanic for Living Myth.

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